Friday, August 22, 2008

Developing...(5% complete)

Story development is definitely one of my weaker attributes when it comes to animation. I start my animation production studio class in about a week and a half and I feel like my story idea is still too weak to pitch in class. When coming up with ideas for stories I have no clue where to start. I often come up with vague ideas and have a hard time polishing them into a decent story.

What I have so far…

The main character is a young boy who can travel between th
e three-dimensional real world and the two-dimensional world of graffiti art.

So really, it is a rough concept with no real story. I did a few sketches after doing research on different kinds of street art. Here they are.


Critique is encouraged!!!!

More pretty soon. So, stay tuned...

3 comments:

JZ2487 said...

The third one looks really cool. You've got a really good idea. I think you should center your focus on developing the conflict in the story, since that will likely lead to graffitis that deal with how the story is going, like scary graffitis. Also, how about a graffiti totoro. Not the exact totoro, but a character that follows the boy around, maybe to help him in need. Like totoro, the character appears from time to time. I don't know, just spittin out ideas, but not actually spitting. More like sweating ideas, but not in a bad way.

Graham A Sher said...

I like the drooling child on your bumpy thing.

Sara said...

Your idea is super awesome. Conflict is really the key to any story-- just think of you tutoring... only.. not THAT much drama. Perhaps if you put it to the side and not think about it for a little, you'll come up with a good idea. I'm pretty excited to watch the development though; again, I think it's a really super awesome concept!